We are looking for top talent
We are looking for a skilled 3D artist, proficient mainly in hard surface modeling, focusing on props and environment with a secondary focus on characters and organic modeling.
Requirements:
- Skilled 3D artist, focusing on props and environment with a secondary focus on characters
- Expert knowledge of 3ds Max and Photoshop
- Expert skills in modeling hard-surface and sci-fi devices, weapons and suits
- Advanced knowledge of sculpting SW (eg. Zbrush)
- Expert knowledge of both last-gen texturing workflow (diffuse/specular) and PBR (albedo/gloss/metalness)
- Experience in game development
- Basic knowledge of game engine pipelines (Unreal Engine, Cry Engine, Unity)
- Basic knowledge of art theory (shape, color, composition, lighting)
- Basic drawing abilities
- Professionalism and reliability
- Don´t be a C-player: What is the difference between an A-player and a B-player in the context of recruiting
Considered a plus (not a requirement):
- Experience with video editing
- Experience with animations
We offer:
- International team
- A friendly environment without a corporate approach
- Work on already very successful games
- Incentive system benefits – bonuses
- Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
- Unlimited home office
- Possibility of (fully) remote cooperation, or a relocation package
- 5 weeks of vacation
- Unlimited sick days
- Company breakfasts and other company events (BBQ, parties, workshops,…)
- Dedicated time for studying
Meet with Jan Trauške our Art Lead and learn more about art at Keen Software House